The issue has been present since the game's launch and has yet to be addressed by Infinity Ward's developer.
What's the Issue?
The glitch makes Double Kill challenges much more complicated to achieve for players. According to reports from various game forums, kills made by AI enemies in specific game modes do not count towards Double Kills for challenges. Furthermore, specific requirements must be met for a Double Kill to register, adding to the difficulty.
The problem has affected numerous weapons in the game, frustrating players who cannot complete their challenges because of the glitch.
Some players have claimed to unlock camos despite the progress not being displayed on the screen. Others, however, have had their progress reset or lost entirely, leading to further frustration.
Even though restarting the game has reportedly solved the issue in some cases, it is only sometimes effective, leaving many players no option but to play through the glitch.
Infinity Ward's Silence
Despite widespread reports, Infinity Ward has yet to address the issue publicly. This has led many fans to question the company's commitment to supporting the game, which was originally released in 2009 for Xbox 360, PlayStation 3, and PC.
It is worth noting that the lack of official support for an over-a-decade-old game is definitely not optimal. However, with the game still popular among many players, the absence of any official response from the developer has frustrated fans.
The Double Kill glitch affecting Call of Duty: Modern Warfare 2 players have caused frustration for those trying to complete weapon and camo challenges in the game.
Despite the issue being present since the game's launch, Infinity Ward must address it officially. For now, players must continue playing the game and hoping for a lucky run unaffected by the glitch.
About the Author
Jai Smith has been playing video games since he was in diapers, burning rubber on classics like Need for Speed & Twisted Metal on PS1. He has over three years of digital publishing & SEO experience in games media and has worked under one of the largest gaming journalism companies in the world.